AI Insights · Timothy · April 2022
Top 5 Planes Games Apps in Brazil: Q1 2022 Performance
Discover the performance of the top 5 planes games applications on a unified platform in Brazil during Q1 2022, including trends in weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 planes games applications in Brazil showed varied performance in terms of weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides valuable insights into the mobile gaming landscape for aviation enthusiasts.
1945 - Airplane shooting game saw a consistent decline in weekly downloads, starting at 180K and ending at around 86K. Despite this, the game maintained a significant number of weekly active users, with a peak of 739K at the start of the quarter, gradually decreasing to approximately 497K by the end of March. Weekly revenue also fluctuated, peaking at $7.9K in late December and ending Q1 at around $4.7K.
RFS - Real Flight Simulator experienced a steady weekly revenue, mostly hovering around $3.1K to $3.5K, with a peak of $3.7K at the end of February. Weekly downloads were relatively low, ranging from 1.3K to 3.1K. Weekly active users showed a slight decline from approximately 9.8K at the beginning of the quarter to 7.7K by the end of March.
HAWK: Airplane Space games had a more turbulent performance. Weekly revenue peaked at $3K in late January before declining to approximately $1.9K by the end of March. The game saw minimal weekly downloads, with several weeks showing negligible numbers. Weekly active users peaked at around 5.3K in early February but dropped to approximately 1.2K by the end of the quarter.
Airport City Manager Simulator showed a varied revenue pattern, peaking at $2.9K in mid-January and $2.1K in late February, with other weeks averaging around $700 to $1K. Weekly downloads ranged from 1.2K to 8.8K, while weekly active users started at 12K and fluctuated, ending the quarter at approximately 7.4K.
Sky Warriors: Airplane Games showcased the most dynamic performance. Weekly revenue increased significantly, peaking at $1.6K in late March. Downloads saw a substantial rise, especially in late February, reaching up to 38K, before stabilizing around 17K by the end of March. Weekly active users also grew notably, starting at 69K and peaking at over 103K in early March, before settling at around 76K by the quarter's end.
For more detailed insights and data, visit Sensor Tower.